Note that you do not use the new operator to create a string object except when initializing the string with an array of chars.
System.String documentation for details. a string from a char*, char, or sbyte*. Use the String constructor only when creating being used to store another string value.Ĭonst string message4 = "You can't get rid of me!" Use a const string to prevent 'message4' from Var temp = "I'm still a strongly-typed System.String!" String newPath = Files\Microsoft Visual Studio 9.0" Initialize with a verbatim string literal. String oldPath = "c:\\Program Files\\Microsoft Visual Studio 8.0" Initialize with a regular string literal. Use the Empty constant instead of the literal "". You can declare and initialize strings in various ways, as shown in the following example: // Declare without initializing. For more information about the type and its methods, see String. For more information about the keyword, see string. In addition, the C# language overloads some operators to simplify common string operations. The String class provides many methods for safely creating, manipulating, and comparing strings. Therefore, String and string are equivalent, regardless it is recommended to use the provided alias string as it works even without using System. In C#, the string keyword is an alias for String.
To access the individual Unicode code points in a string, use the StringInfo object. The Length property of a string represents the number of Char objects it contains, not the number of Unicode characters. There is no null-terminating character at the end of a C# string therefore a C# string can contain any number of embedded null characters ('\0'). Internally, the text is stored as a sequential read-only collection of Char objects. A string is an object of type String whose value is text.